After all the speculation over the past month over a 102-character tweet I made in the beginning of December, EA SPORTS today announced the return of 90's arcade classic NBA JAM to put an end to the rumours and put the excitement back into 2-on-2 basketball. It was definitely pretty tough keeping the secret in the box as a huge fan of the game myself. I recall my favourite duo of Shawn Kemp and Gary Payton occupying my time back in the day on one of the limited-edition machines. I remember me and a buddy running this one machine on many nights as line-ups of challengers placed their two-bits on the glass only to get their butts handed to them in the ensuing onslaught of rainmakers and clutch treys. Some of the best games we had were against the Lakers with Vlade Divac and James Worthy or the Jazz who delivered with Karl Malone and the very reliable shot of John Stockton. Sometimes I wondered if there was code in the game where if Stockton had the ball in the last few seconds down by one, he'd always hit his shot. It drove me nuts losing last shot games!
So with the official announcement the team will be polling NBA fans on which players they want to see in the game. The first round of player voting is now open for the Sacramento Kings, LA Clippers, and Oklahoma Thunder. Make sure you check out the official NBA JAM website to and check back weekly for new teams to vote on!
FIGHT NIGHT Round 4 Champions Pack II (XBOX 360) and Title Update #4 Available Next Week
While PlayStation 3 owners have been enjoying the latest downloadable content for the past few weeks, XBOX 360 owners have been patiently waiting for the re-release of Champions Pack II which I'm being told is now scheduled to be released on XBOX Marketplace on January 18th. Along with the downloadable content for the 360, a title update to address some issues will be released on both consoles.
Following the release of the new content, on January 27th from 3PM-8PM PST we will be hosting a live XBOX LIVE Community Playdate with the developers of the game. Along with the chance to knockout one of the producers, gamers will also have the opportunity to provide the team with their feedback of the game if they happen to get paired up with a developer or through the Cover-It-Live event that I will be hosting during the session. So if you can't find your way into a match against one of the developers or fansite leaders that will also be joining the Community Playdate or are a PlayStation 3 gamer, feel free to join us in the side-discussion we have planned as well.
Last Week to Qualify for the Knockout Round in the Gillette Champions of Gaming
After weeks of qualifying, we are now down to the final opportunity for gamers to qualify for the Knockout Round and a chance to play the pros in the Gillette Champions of Gaming. Weekly qualifiers for Tiger Woods PGA TOUR 10, Madden NFL 10, NHL 10, NBA LIVE 10, FIGHT NIGHT Round 4, and FIFA 10 have been excitedly waiting for the next round to begin and with the last chance for entrants to battle their way in, it's going to be a dog fight right until the final minute of play on January 17th.
It's not too late for a shot to play some of the best athletes in the world in Orlando so don't miss your chance! Go to your in-game tournament menu and go FTW this week with your favourite EA SPORTS title! There's no fee to enter and today is the first day of the last round which ends Sunday night.
NHL 10 Team Fixes Exploit, Prepares to Release Tuner Set 1.03 and Updated National Team Rosters
Over the holiday break a few of the NHL 10 developers were notified of an exploit in the game that some were using to avoid getting losses when playing EASHL games. Many thanks to those in the community that assisted with re-creating the issue. However, shame on those that would take advantage of such bugs in the game! Yes, I know, these should've been found before the game is shipped though I've never been a fan of people who would exploit such issues in games instead of taking a loss like man. Anyhow, the team was able to identify the root cause of the bug and have since deployed a server-side fix to address the issue. Producer Matt Mahar made this statement on the NHL 10 forums late last week:
There have been many posts about a "pause glitch" that has been happening to teams. We tracked this down and figured it out, thanks to help from the community. Really appreciate you guys bringing it to our attention. It was not actually a "pause glitch" in that it had to do more with privacy settings and when/if a user exited the game.
The adjustment of the privacy settings was causing inconsistencies with the game reports that we produce at the end of each game and the game would be thrown out. Meaning, no loss to a team when one should have been counted. This was used by only a few teams and did not result in any major point adjustments.
We have fixed the issue and pushed the server side fix up last night. This should no longer be occurring.
Thanks again to the community members that gave us valuable insight.
Enjoy the game!
Matt
Furthermore, the team has also been working on some tweaks for the next Tuner Set scheduled for release within the next two weeks. Matt and others on the team have been lurking in the NHL 10 and other hockey gaming forums for gameplay feedback and have spent some time working on further improvements to the game.
Add the work the Rosters team has been continually providing since launch and it's no wonder they have once again received kudos throughout the industry as one of the strongest game teams around. The latest from Producers Andy Agostini and Gurn Sumal is that fans can expect to see National Teams updated before the beginning of the Olympics answering the call put out by the community to skate as their favorite countrymen.
Bowles defends Buccaneers not going for two
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Bucs coach Todd Bowles defended his decision to kick a tying extra point
and not try a two-point conversion for a shot at a victory Monday night
against th...
8 minutes ago
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